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Upper Body Rotation


As of Warudo 0.12.0, this blueprint is no longer needed, as upper body rotation is now enabled by default. See Customizing Face Tracking for more information.

This blueprint allows you to add subtle but realistic upper body rotation to your character, adding nuance to your character's body expression.

Naturally rotating the upper body when turning the head.


You should have already set up face tracking for your character.


Download the blueprint below and import it into your scene.


This blueprint should work out of the box. Follow the instructions on the Comment nodes to adjust the settings.


If you have created another character asset, you may need to update the Character option on the nodes.