Math Expression
All supported functions
deg => x * Mathf.Rad2Deg
rad => x * Mathf.Deg2Rad
sin => Mathf.Sin
cos => Mathf.Cos
tan => Mathf.Tan
asin => Mathf.Asin
acos => Mathf.Acos
atan => Mathf.Atan
atan2 => Mathf.Atan2
noise => Mathf.PerlinNoise
sqrt => Mathf.Sqrt
abs => Mathf.Abs(float)
min => Mathf.Min(float, float)
max => Mathf.Max(float, float)
pow => Mathf.Pow(float, float)
exp => Mathf.Exp
log => Mathf.Log(float, float)
ln => Mathf.Log(float)
log10 => Mathf.Log10
ceil => Mathf.Ceil
floor => Mathf.Floor
round => Mathf.Round
sign => Mathf.Sign
clamp => Mathf.Clamp(float, float, float)
clamp01 => Mathf.Clamp01
lerp => Mathf.Lerp(float, float, float)
ulerp => Mathf.LerpUnclamped(float, float, float)
alerp => Mathf.LerpAngle(float, float, float)
smoothstep => Mathf.SmoothStep(float, float, float)
repeat => Mathf.Repeat(float, float)
pingpong => Mathf.PingPong(float, float)
ilerp => Mathf.InverseLerp(float, float, float)
rand => Random.Range(float, float)
Detail Tables
Unary Functions
Function | Unity Code | Description |
---|---|---|
sqrt(x) | Mathf.Sqrt(x) | Returns the square root of x. |
abs(x) | Mathf.Abs(x) | Returns the absolute value of x. |
ceil(x) | Mathf.Ceil(x) | Returns the smallest integer greater than or equal to x. |
floor(x) | Mathf.Floor(x) | Returns the largest integer less than or equal to x. |
round(x) | Mathf.Round(x) | Rounds x to the nearest integer by Banker's Rounding. |
sign(x) | Mathf.Sign(x) | Returns the sign (±1.0) of x. |
Trigonometric Functions
Function | Unity Code | Description |
---|---|---|
deg(x) | x * Mathf.Rad2Deg | Converts an angle from radians to degrees. |
rad(x) | x * Mathf.Deg2Rad | Converts an angle from degrees to radians. |
sin(x) | Mathf.Sin(x) | Returns the sine of an angle x given in radians. |
cos(x) | Mathf.Cos(x) | Returns the cosine of an angle x given in radians. |
tan(x) | Mathf.Tan(x) | Returns the tangent of an angle x given in radians. |
asin(x) | Mathf.Asin(x) | Returns the arc sine of x in radians. |
acos(x) | Mathf.Acos(x) | Returns the arc cosine of x in radians. |
atan(x) | Mathf.Atan(x) | Returns the arc tangent of x in radians. |
atan2(x, y) | Mathf.Atan2(x, y) | Returns the angle between v1=(0,1) and v2=(x,y) in radians. |
Exponential and Logarithmic Functions
Function | Unity Code | Description |
---|---|---|
pow(x, y) | Mathf.Pow(x, y) | Returns x raised to the power of y. |
exp(x) | Mathf.Exp(x) | Returns e raised to the power of x. |
log(x, y) | Mathf.Log(x, y) | Returns the logarithm of x in base y. |
ln(x) | Mathf.Log(x) | Returns the natural logarithm (base e) of x. |
log10(x) | Mathf.Log10(x) | Returns the base 10 logarithm of x. |
Interpolation Functions
Function | Unity Code | Description |
---|---|---|
lerp(x, y, t) | Mathf.Lerp(x, y, t) | Linearly interpolates between x and y by t. |
ulerp(x, y, t) | Mathf.LerpUnclamped(x, y, t) | Linearly interpolates between x and y by t without clamping the interpolant. |
alerp(x, y, t) | Mathf.LerpAngle(x, y, t) | Interpolates between angles x and y by t. |
smoothstep(x, y, t) | Mathf.SmoothStep(x, y, t) | Interpolates smoothly between x and y at t. |
Other Functions
Function | Unity Code | Description |
---|---|---|
min(x, y) | Mathf.Min(x, y) | Returns the smaller of two values. |
max(x, y) | Mathf.Max(x, y) | Returns the larger of two values. |
noise(x, y) | Mathf.PerlinNoise(x, y) | Generates Perlin noise for given coordinates x and y. |
clamp(x, min, max) | Mathf.Clamp(x, min, max) | Clamps a value x to the range [min, max]. |
clamp01(x) | Mathf.Clamp01(x) | Clamps a value x to the range [0, 1]. |
repeat(t, length) | Mathf.Repeat(t, length) | Repeats t so that it's never larger than length and never smaller than 0. |
pingpong(t, length) | Mathf.PingPong(t, length) | Ping-pongs the value t so it's never larger than length and never less than 0. |
ilerp(from, to, t) | Mathf.InverseLerp(from, to, t) | Calculates the linear parameter t that produces the interpolant value within the range [from, to]. |
rand(min, max) | Random.Range(min, max) | Returns a random float number between min (inclusive) and max (inclusive). |